Wednesday, May 6, 2015

What We've Learned in 25 Years of Publishing Aurealis - Aurealis and Michael Pryor

Aurealis is Australia’s premier magazine of Fantasy and Science Fiction. Now in its twenty-fifth year, we began – naturally – as a print magazine and now we electronically deliver the best speculative fiction in the land. Over the years we’ve discovered, fostered and featured many, many writers and illustrators and acted as a showcase for the finest in the field.
The article below is a distillation of twenty-five years of experience, reading and selecting stories for inclusion in our magazine. We’ve seen things … and we thought that sharing could be of benefit to all those out there who are thinking of submitting to publications like ours.


What We’ve Learned in 25 Years of Publishing Aurealis
Aurealis has a proud history of publishing fiction in Australia. Since our first issue, we have introduced new authors to the reading public and given established authors a means to continue their relationship with their audience.
These are some of the things we’ve learned over nearly twenty-five years of selecting stories for publication.
• If you don’t read in the genre, you’re unlikely to create an original, refreshing genre story.
• One idea is rarely enough to sustain a story.
• Many stories would be far better off if they were a third shorter.
• If you use genre trappings, then your story will end up in the reject pile. ‘Trappings’ implies something added after the event, mere decoration. Respect the genre.
• Short stories are short. Don’t waste time—get into the story.
• If you can’t handle dialogue, your story will suffer badly.
• If nothing happens in your story, you don’t have a story. You might have a vignette, or a mood piece, but we don’t publish vignettes or mood pieces.
• Stories that only have one character can struggle. So much talking to her/himself…
• Don’t submit a first draft. Submit a story that you’ve polished until it glows.
• Clichés are clichés are clichés—and we’re not interested. Whether it’s a clichéd story idea or a clichéd character or a clichéd resolution, we’re really not interested.
• Solid, well-crafted writing beats pretentiousness every time.
• We are well over monospaced fonts. Courier is hard to read.
• If you’re not spelling and punctuating properly, you’re not using the fundamental building blocks of writing. Very few stories show a finely structured, well-nuanced, carefully textured narrative with poor spelling and grammar.
• Genre cred isn’t enough. You must write well on top of that.
• Subtly integrating background detail about the different places and times your story is set in is a major and impressive skill, likely to get our attention.
• Character diversity is a good thing and tends to suggest a thoughtfulness that bodes well for the rest of your story.
• If you jump on a trend from TV or the movies, it’s likely to be too late. We will have seen it a million times by the time your story gets to us—and we’ve probably rejected all of them.
• Surprise endings and shock plot twists rarely are.
• Humour is hard.
• If you don’t read our guidelines, you’re not likely to get published in Aurealis.



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